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Thomas Lacroix

Hetic student & web developer Currently doing my internship @ultranoir. Looking for a 5 month internship anywhere in Canada.
Dooodle Flowfield experience (desktop) Yoan Gross Portfolio Procedurals planets Speeder Brexit or not Css hud
My projects
November 2019
3D
3D

I recently started working with Blender and doing 3D renders. It is an amazing world and a complex one. I'm learning new thing every day and hope one day to put my 3D creation on a website.

See 3D works
September 2019
LLG
LLG

Louis Le Grand was the bigggest project that I've done at Ultranoir. I was the front developper and also helped for the back. The site is build with modules created ith the help of ACF.

@ultranoir Live website
June 2019
NOUVO
NOUVO

Nouvo was my first wordpress custom theme. The goal xas to create a media outlet specialized in data journalism. We had to have a main theme for articles, home page and more, but also customazible articles where we could insert datavis.

Live website
June 2019
JOURNAL.
JOURNAL.

Journal. is small project using twig and slim in order to make my own littl blog where I explain my past project. I worked a bit on the transition between each pages and I now need to do the back office.

Github Live website
May 2019
DOOODLE.
DOOODLE.

Dooodle. was a colab between me and a friend, the goal was to create a community between the student of our school by creating their best doodle. It was one of my biggest php project and I learned a lot.

Github Live website
April 2019
FLOWFIELD
FLOWFIELD

a flowfield experience in 3D. You can scroll to make it faster or slower, you can mouve the mouse around to change the perlin noise, but most importantly, you can mesmerize.

Github Live website
Mars 2019
PORTFOLIO
PORTFOLIO

Yoan Gross portfolio was a personnal text for me, could I make a website with full 3d immersion ? Turns out that it's not that bad, there's still somes bug and I'm still working on it, but the first version turn out quite nicely.

Github Live website
January 2019
PLANETS
PLANETS

Procedurals planets, or how to generate planets without burning the cpu. The planets textures are all generated with perling noise using a canvas, then applied on three.js geometry. It generates the map, bumpmap, roughmap & specularmap, then I decided to build that on a solar system.

Github Live website
December 2018
BREXIT
BREXIT

Brexit or not was a group project realized with my fellow students by the course of two weeks. It is a participative poll on whether or not you want to leave the EU or not.

Github Live website
November 2018
SPEEDER
SPEEDER

Speeder was was one my first canvas games, it was a school project realized in two weeks in between class. It still is kinda buggy here and there, but I had a lot of fun messing with the level generation.

Github Live website
October 2018
HUD
HUD

CSS HUD was a school assignement, we had to create a futuristic interface with as mush animation/transition as we could without impeding the user's experience.

Github Live website